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Total War: Warhammer II review: Dinosaurs battle rat-men for the fate of the world

from PC world 25 September indexed on 25 September 2017 20:01

“Kill the warmbloods!” The cry resounds over the battlefield, no doubt instilling fear in the hordes of rats who face me. Still they march on, pouring out of desolate ruins towards my scaly soldiers. To the left, a division of spear-wielding chameleons. To the right, a massive tyrannosaurus rex waits with opening jaws. And behind? Well, that's where my cavalry await—dinosaurs riding other dinosaurs. Total War: Warhammer II is truly bizarre. Skaven is a place on Earth It's been approximately a year and a half since the release of Total War: Warhammer—the first Total War game to abandon history for more fantastical fields of glory. Do I wish we'd gotten another history-centric Total War by now? Sure. But we didn't, and instead Creative Assembly has released the second part of a planned trilogy, which for convenience sake I'm going to call Total Warhammer II from here on out. To read this article in full or to leave a comment, please click here

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